Hi-Fi Prototype
The feedback we received in regard to our lo-fi prototype was in two parts. One: There were too many words or spaces for words on the pages we'd designed. And two: The designs were very static and lacked motivation for user interaction. Due to this response, our group then decided to focus in on making a dynamic and interactive version of our design that could rely mostly on images and headings to communicate with users.
After presenting our low-fidelity prototype to the class and receiving feedback, our group began working on our high-fidelity prototype. We decided not to use Figma, mostly because all three of us were struggling to work on the project effectively at the same time. Instead, we switched to another program called JustInMind, which would actually cause us just as many problems, but by the time we figured that out, there wasn't enough time to learn Figma and re-create our entire hi-fi prototype.